Insert Delete Getrandom O1
Created: March 21, 2020 by [lek-tin]
Last updated: March 21, 2020
Design a data structure that supports all following operations in average O(1)
time.
insert(val)
: Inserts an item val to the set if not already present.remove(val)
: Removes an item val from the set if present.getRandom
: Returns a random element from current set of elements. Each element must have the same probability of being returned.
Example
// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();
// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);
// Returns false as 2 does not exist in the set.
randomSet.remove(2);
// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);
// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();
// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);
// 2 was already in the set, so return false.
randomSet.insert(2);
// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();
Solution
from random import choice
class RandomizedSet:
def __init__(self):
"""
Initialize your data structure here.
"""
self.indexMap = {}
self.vals = []
def insert(self, val: int) -> bool:
"""
Inserts a value to the collection. Returns true if the collection did not already contain the specified element.
"""
if val in self.indexMap:
return False
index = len(self.vals)
self.indexMap[val] = index
self.vals.append(val)
return True
def remove(self, val: int) -> bool:
"""
Removes a value from the collection. Returns true if the collection contained the specified element.
"""
if val not in self.indexMap:
return False
lastVal = self.vals[-1]
# get the index to remove from indexMap
removeIndex = self.indexMap[val]
# replace removeIndex index with lastVal
self.vals[removeIndex] = lastVal
self.indexMap[lastVal] = removeIndex
self.vals.pop()
# delete val from indexMap
# need to delete at last because of edge case like: {0: 0} [0] where removeIndex = lastIndex
del self.indexMap[val]
return True
def getRandom(self) -> int:
"""
Get a random element from the collection.
"""
return choice(self.vals)
# Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()