Insert Delete Getrandom O1 Duplicates Allowed
Created: March 21, 2020 by [lek-tin]
Last updated: March 21, 2020
Design a data structure that supports all following operations in average O(1)
time.
Note: Duplicate elements are allowed.
insert(val)
: Inserts an item val to the collection.remove(val)
: Removes an item val from the collection if present.getRandom
: Returns a random element from current collection of elements. The probability of each element being returned is linearly related to the number of same value the collection contains.
Example
// Init an empty collection.
RandomizedCollection collection = new RandomizedCollection();
// Inserts 1 to the collection. Returns true as the collection did not contain 1.
collection.insert(1);
// Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1].
collection.insert(1);
// Inserts 2 to the collection, returns true. Collection now contains [1,1,2].
collection.insert(2);
// getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3.
collection.getRandom();
// Removes 1 from the collection, returns true. Collection now contains [1,2].
collection.remove(1);
// getRandom should return 1 and 2 both equally likely.
collection.getRandom();
Solution
from collections import defaultdict
import random
class RandomizedCollection:
def __init__(self):
"""
Initialize your data structure here.
"""
self.indexMap = defaultdict(set)
self.vals = []
def insert(self, val: int) -> bool:
"""
Inserts a value to the collection. Returns true if the collection did not already contain the specified element.
"""
res = True
if val in self.indexMap:
res = False
index = len(self.vals)
self.indexMap[val].add(index)
self.vals.append(val)
return res
def remove(self, val: int) -> bool:
"""
Removes a value from the collection. Returns true if the collection contained the specified element.
"""
if not self.indexMap[val]:
return False
lastVal = self.vals[-1]
# get the index to remove from indexMap
# pop() is random but we don't care which val to pop thus it is ok to get a random index
removeIndex = self.indexMap[val].pop()
# delete val from indexMap if there is 1 val left in vals
if len(self.indexMap[val]) == 0 :
del self.indexMap[val]
# replace removeIndex index with lastVal
self.vals[removeIndex] = lastVal
self.indexMap[lastVal].add(removeIndex)
self.indexMap[lastVal].remove(len(self.vals)-1)
self.vals.pop()
return True
def getRandom(self) -> int:
"""
Get a random element from the collection.
"""
size = len(self.vals)
index = random.randint(0,size-1)
return self.vals[index]
# Your RandomizedCollection object will be instantiated and called as such:
# obj = RandomizedCollection()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()